Bytecode is only the intermediate portrayal of Java source code which is delivered by the Java compiler by compiling that source code. This bytecode is a machine independent code. It is not an entirely a compiled code, but rather it is an intermediate code some place in the middle which is later deciphered and executed by JVM.
What is bytecode in Java?
Bytecode is a machine code for JVM. Be that as it may, the computer code is platform particular while bytecode is platform independent that is the fundamental contrast between them. It is put away in a .class file which is made after compiling the source code.
Most engineers in spite of the fact that have never observed bytecode (nor have ever needed to see it!) One approach to view the bytecode is to compile your class and after that open, the .class file in a hex editor and translate the byte codes by alluding to the virtual machine detail. A considerably less short path is to use the order line utility Java. The Java SDK from Sun incorporates the Java disassembler that will change the bytecodes into human-discernable mnemonics.
A strategy’s bytecode stream is a succession of instructions for the Java virtual machine. Every instruction comprises of a one-byte opcode taken after by at least zero operands. The opcode shows the move to make. On the off chance that more data is required before the JVM can make a move, that information is encoded into at least one operands that promptly take after the opcode.
The most learned C and C++ software engineers know the assembler instruction set of the processor for which they are compiling. This information is crucial while debugging and doing execution and memory use tuning. Knowing the assembler instructions that are created by the compiler for the source code you compose, helps you know how you may code diversely to accomplish memory or execution goals. Furthermore, when finding an issue, it is regularly helpful to utilize a debugger to disassemble the source code and venture through the assembler code that is executing.