What C++ Standard Should I Use? Deciding on the Right Standard

10 Min Read

Understanding the different C++ Standards

Alright, folks! Buckle up because we’re about to embark on a wild ride into the world of C++ standards. 🚀 We’re going to dive deep into the differences between C++98, C++11, C++14, C++17, and C++20. So, grab a cup of chai☕, and let’s get started!

Factors to Consider when Choosing a C++ Standard

First things first, let’s talk about the key factors to consider when choosing a C++ standard for your project. We’re talking about compatibility with your existing codebase and your desired language features and improvements. It’s like deciding what toppings to put on your pizza—you want the perfect balance to satisfy your coding cravings! 🍕

C++98 Standard

Now, let’s take a trip down memory lane to revisit C++98. Ah, the good old days! We’ll talk about its features and limitations and discuss when it might still be a good fit for your projects. It’s like looking through your old photo album and reminiscing about the good times, am I right? 📷

C++11, C++14, and C++17 Standards

Fast forward to the future, and we’re hit with the resurgence of new features and improvements in C++11, C++14, and C++17. We’ll weigh the pros and cons of each standard and figure out which one might be the best fit for your coding adventures. It’s like choosing the right outfit for different occasions—each standard has its own style! 👗

C++20 Standard

Last but not least, we’ll dive into the latest and greatest—C++20. We’ll explore the updates and enhancements it brings to the table and consider the implications of adopting C++20 in your projects. It’s like catching up with the latest trends and deciding if it’s worth updating your wardrobe!

Phew! That’s quite a journey we’re about to embark on. Are you ready? I hope so because we’re diving in! 🌊


C++98 Standard

Picture this: the year is 1998. Titanic is breaking box office records, and C++98 is making its debut. C++98 set the foundation for what was to come, laying the groundwork for future standards.

Features and Limitations of C++98

C++98 introduced essential features such as the STL (Standard Template Library), templates, and the auto keyword. It laid the groundwork for exception handling and had the familiar object-oriented programming style we all know and love.

However, as time went on, it started to show its age. It lacked some of the modern features and improvements that developers craved. It’s like using the first iPhone when the latest model is out—it gets the job done, but you’re missing out on all the cool new features!

When to Consider Using C++98

Believe it or not, there are still scenarios where C++98 is a valid choice. If you’re working with legacy code that’s deeply rooted in C++98, making the leap to a newer standard might be a tall order. Also, some embedded systems and certain compilers might have constraints that make C++98 the most viable option.

C++11, C++14, and C++17 Standards

Now, let’s fast forward to the era of C++11, C++14, and C++17. These standards brought about a renaissance in the C++ world, introducing a plethora of new features and improvements.

New Features and Improvements in C++11, C++14, and C++17

C++11 blew our minds with features like lambda expressions, auto keyword, range-based for loops, and move semantics. It was like C++ was reinventing itself and embracing a more modern style of coding.

C++14 and C++17 continued this trend with further refinements and additions. We saw improvements in areas such as generic programming, constexpr functions, and structured bindings. It was like a series of software updates, each one adding new functionalities and fixing bugs. 🐞

Advantages and Disadvantages of Each Standard

Each standard had its shining moments and its quirks. While the new features were exciting, there were compatibility concerns with older codebases and the need to adapt to the new syntax and paradigms. It’s like deciding whether to move to a new city—the excitement of change is tempered by the challenges of adaptation.

C++20 Standard

And now, we arrive at the pièce de résistance—the C++20 standard. With C++20, we’ve seen a host of updates and enhancements that have further shaped the landscape of C++ development.

Updates and Enhancements in C++20

C++20 brought in concepts, ranges, coroutines, and modules, among other features. It’s like C++ said, "Hold my chai, I’ve got some amazing new stuff to show you!" 💥

With these new features come considerations for adopting C++20 in your projects. Is it worth embracing the latest standard and reaping the benefits, or are there potential drawbacks and challenges that need to be weighed?


Overall, the choice of which C++ standard to use isn’t a simple black-and-white decision. It’s a colorful tapestry of features, trade-offs, and considerations. Each standard has its own unique charm and complexity, and the decision ultimately depends on the nature of your projects, your team’s expertise, and your appetite for embracing the future.

So, dear readers, as you navigate the ever-evolving landscape of C++ standards, remember one thing—embrace the change, stay curious, and keep coding with all your heart and soul! And always remember, no matter the standard, keep your code spicy and your errors mild! 😄

Stay Spicy, Keep Coding! 🌶️👩‍💻

Program Code – What C++ Standard Should I Use? Deciding on the Right Standard


#include <iostream>
#include <map>
#include <string>

// Function to determine if a C++ standard is supported
bool isSupported(const std::string& standard) {
    static const std::map<std::string, int> standards = {
        {'C++98', 199711L},
        {'C++03', 199711L},
        {'C++11', 201103L},
        {'C++14', 201402L},
        {'C++17', 201703L},
        {'C++20', 202002L}
    };

    auto it = standards.find(standard);
    if (it != standards.end()) {
        return __cplusplus >= it->second;
    }
    return false;
}

// Determine the highest supported C++ standard
std::string highestStandardSupported() {
    if (isSupported('C++20')) return 'C++20';
    if (isSupported('C++17')) return 'C++17';
    if (isSupported('C++14')) return 'C++14';
    if (isSupported('C++11')) return 'C++11';
    if (isSupported('C++03')) return 'C++03';
    // By default, C++98 is the minimum supported
    return 'C++98';
}

int main() {
    // Display the highest supported C++ standard
    std::cout << 'Highest C++ standard supported on this system: ' << highestStandardSupported() << std::endl;
    return 0;
}

Code Output:

Highest C++ standard supported on this system: C++XX

(Note: XX will be replaced by the actual highest supported C++ standard version.)

Code Explanation:

This glorious piece of code, my friends, is all about figuring out what’s the latest and greatest C++ standard our dear system can handle:

  • First off, I’ve included the usual suspects, <iostream> for our cout-cin shenanigans and <map> along with <string>, cause we’re civilized folks who like to keep our stuff organized.

  • There’s this fancy isSupported() function that plays detective. It checks if your C++ standard (like the new cool kid, C++20) is invited to the party. This function does a stalker-level background check in a map called standards against what the system can actually support, denoted by __cplusplus.

  • The standards map is a collection of C++ standard names along with the values __cplusplus should at least have for each standard. It’s static because we’re not about that life of creating new things on the fly.

  • highestStandardSupported() is the hero we deserve but didn’t ask for. This brave one goes through the standards from new to old, checking which one can strut through the door of your system’s compiler. It’s like a bouncer but for C++ standards.

  • In main(), we’re just here to party—printing out the highest C++ standard our system can take to the dance floor.

  • Bottom line, stick with this guide, and you’ll know if you can flex those C++20 features or if you’re stuck in the old school C++98 era. The output will gently whisper to you the highest version of C++ your system supports. Ain’t that something?

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